Session #14 -- May 31, 2009

To kill time before their tour of the temple, most of the party decided to get several rooms at a local inn. Serideon wandered off to one of the local parks to confer with his pixie companion while the remainder of the party regrouped to decide what to do with their several hours. They decided to briefly cruise around town, but did not really find anything that interested them. At the appointed hour, Serideon met back up with the rest of the gang and they all headed for the temple.

True to his word, the young priest met everyone at the front of the temple and began to give them a tour, pointing out several features of interest. He seemed to get really excited at the mention of the catacombs, so he led everyone down below the temple. While wandering around the catacombs, Iliyana, Nerantha, and Bran were utterly engrossed in all of the intricate, historical details the young priest was able to bring forth about the dead who have been laid to rest there. Andina, being horribly bored, wandered off to explore a small side passageway that caught her attention and was ignored by the priest. She found a boarded off area blocking the path, so she headed back to the party and rescued Zarek from the prattling on of the priest. Both Zarek and Andina peer through the boards after sliding a sun-rod through and where able to make out a bit of ancient Tiefling architecture. Hurrying back to the party, they realized that they had not been missed at all. Serideon and Nala were too bored to notice and the rest were too engrossed in the priest's speech.

As the tour began to wrap up, Andina hid herself among some old, dry bones as the rest of the party is let out of the catacombs and into a back garden for the temple. After the priest passes by her without noticing, Andina sneaks back to the locked garden door and slowly begins to pick the lock. Once she gets the door opened, she and Zarek lead the rest of the group back to the blocked off passage. Although the passage appears to be boarded up with large timbers, Nala finds them to be half-rotted and is able to quickly remove them. The party hesitantly creeps down a dark, narrow, ancient passage until they have to round a corner. After rouding the corner, the heroes hear squeaking and gnawing sounds coming from one corner of a large, expansive stone area with a stream of sewage running down the middle.

The heroes have disturbed a group of dire rats and wererats in the middle of a meal! The filthy rodents attack the party, who are able to make short work of the creatures. Unfortunately, several of the party members were bitten by the disease ridden pests and have begun to feel slightly ill from the effects of the disease. There is a large trapdoor leading farther down into the structure. What lies below?